d3-dag
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    d3-dag

    d3-dag

    npm build docs

    Lightweight, TypeScript-first DAG layout for the web. d3-dag provides layered graph layout algorithms for directed acyclic graphs.

    • Different layouts - optimal edge crossing minimization, multiple coordinate assignment strategies, and unique layout algorithms (Zherebko, Grid) not available elsewhere in JavaScript
    • Small bundle - a fraction of elkjs's ~500KB transpiled Java
    • TypeScript-first - full type safety with generic operators and immutable builders; dagre v3 added TypeScript support, but d3-dag's generic operator pattern provides deeper type safety
    • Works with React Flow - drop-in replacement for dagre as a layout engine (see below)

    If you're using React Flow and want different layouts from dagre, d3-dag is a drop-in replacement:

    import { dagre } from "d3-dag";

    function getLayoutedElements(nodes, edges, direction = "TB") {
    const grf = new dagre.graphlib.Graph();
    grf.setGraph({ rankdir: direction });
    grf.setDefaultEdgeLabel(() => ({}));
    for (const node of nodes) {
    grf.setNode(node.id, {
    width: node.measured?.width ?? 172,
    height: node.measured?.height ?? 36,
    });
    }
    for (const edge of edges) grf.setEdge(edge.source, edge.target);
    dagre.layout(grf);
    return {
    nodes: nodes.map((node) => {
    const pos = grf.node(node.id);
    return {
    ...node,
    position: { x: pos.x - pos.width / 2, y: pos.y - pos.height / 2 },
    };
    }),
    edges,
    };
    }

    The dagre-compatible API supports familiar options (rankdir, nodesep, ranksep) with progressive disclosure into d3-dag's advanced algorithms:

    import { dagre, sugiyama, decrossOpt, coordQuad } from "d3-dag";

    const grf = new dagre.graphlib.Graph();
    grf.setGraph({ rankdir: "LR", nodesep: 50, ranksep: 100 });
    // ... add nodes/edges ...
    dagre.layout(grf);

    // Or upgrade to better algorithms
    dagre.layout(grf, sugiyama().decross(decrossOpt()).coord(coordQuad()));

    Replace import dagre from "dagre" with import { dagre } from "d3-dag". Most graph construction and layout methods work the same.

    Category Methods
    Setup setGraph, graph, setDefaultNodeLabel, setDefaultEdgeLabel, isDirected, isCompound, isMultigraph
    Nodes setNode, setNodes, removeNode, hasNode, node, nodes, nodeCount, filterNodes
    Edges setEdge, removeEdge, hasEdge, edge, edges, edgeCount, setPath
    Traversal predecessors, successors, neighbors, inEdges, outEdges, nodeEdges, sources, sinks
    Layout dagre.layout(grf) with optional Operator (e.grf. sugiyama() or zherebko())
    • Compound graphs: setParent, parent, children
    • Serialization: json.write, json.read
    • Algorithms: alg.* (use d3-dag's native operators instead)
    • setGraph accepts additional quality, ranker, and algorithm options
    • dagre.layout accepts an optional Operator for fine-grained algorithm control
    • graph() returns a shallow copy of the config (mutations require setGraph)
    • Default nodesep and ranksep are 50 (same as dagre)

    The dagre-compatible API accepts a quality option that controls the layout speed/quality trade-off:

    grf.setGraph({ quality: "fast" }); // faster layout, lower quality
    grf.setGraph(); // default: "medium", better layout, slower
    preset description genealogy (184 nodes) vs dagre v3
    "fast" simplex layering, DFS decrossing, greedy coordinates 5.1 ms ~4x faster
    "medium" simplex layering, two-layer decrossing, simplex coordinates 49 ms ~2x slower
    "slow" simplex layering, optimal decrossing, simplex coordinates small graphs only

    The quality and ranker options only apply when using the sugiyama algorithm (the default). You can also set algorithm to "zherebko" or "grid" for alternative layouts:

    grf.setGraph({ algorithm: "zherebko" }); // linear topological layout
    grf.setGraph({ algorithm: "grid" }); // grid-based topological layout

    The default ("medium") produces better layouts at the cost of being roughly 2x slower on large graphs. Use "fast" when layout speed matters more than visual quality, e.grf. for interactive or animated graphs.

    dagre v3 added a customOrder callback and ordering constraints, allowing users to bring their own node ordering algorithm. d3-dag provides multiple built-in strategies (including ILP-optimal crossing minimization) out of the box, along with multiple coordinate assignment and layering algorithms not available in dagre.

    • Sugiyama [examples] [api] - a layered layout
    • Zherebko [examples] [api] - a linear topological layout
    • Grid [examples] [api] - a grid based topological layout
    • Dagre Comparison [docs] [api] - side-by-side comparison of d3-dag vs dagre

    If you use node, npm i d3-dag or bun add d3-dag. Otherwise you can load it using unpkg:

    <script src="https://unpkg.com/d3-dag@1.1.0"></script>
    <script>
    const dag = d3.graphStratify(...);
    const layout = d3.sugiyama();
    layout(dag);

    // ... actually render here ...
    for (const node of dag.nodes()) {
    console.log(node.x, node.y);
    }
    for (const { points } of dag.links()) {
    console.log(points);
    }

    </script>

    This library is built around the concept of operators. Operators are functions with a fluent interface to modify their behavior. Every function that modifies behavior returns a copy, and will not modify the original operator. For example, the stratify operator creates dags from id-based parent data, can be used like so:

    // note initial function call with no arguments to create default operator
    const stratify = graphStratify();
    const dag = stratify([{ id: "parent" }, { id: "child", parentIds: ["parent"] }]);

    stratify.id(({ myid }: { myid: string }) => myid);
    // doesn't work, stratify was not modified
    const dag = stratify([{ myid: "parent" }, { myid: "child", parentIds: ["parent"] }]);

    const myStratify = stratify.id(({ myid }: { myid: string }) => myid);
    // works!
    const dag = myStratify([{ myid: "parent" }, { myid: "child", parentIds: ["parent"] }]);

    For information about changes between releases see the changelog.

    Contributions, issues, and PRs are all welcome!